ZibraVDB for UE
Bring VDB into real-time for games or virtual production
Compress VDB sequences, saving up to 100x on size
GPU compression and decompression
Custom volumetric real-time renderer
Support for Heterogeneous Volume renderer and path tracer
Easy drag & drop setup
Platform: Windows
API: DirectX 12
ZibraVDB for Houdini
Infrastructure optimization by saving on storage and networking bandwidth
Compress VDB sequences, saving up to 100x on size
GPU/CPU compression and decompression
Faster loading from disk & network transfer
Render farm support
Platform: Windows, Linux, macOS
API: DirectX 12, Vulkan, Metal
