ZibraVDB for UE

Bring VDB into real-time for games or virtual production

Compress VDB sequences, saving up to 100x on size
GPU compression and decompression
Custom volumetric real-time renderer
Support for Heterogeneous Volume renderer and path tracer
Easy drag & drop setup

Platform: Windows

API: DirectX 12

ZibraVDB for Houdini

Infrastructure optimization by saving on storage and networking bandwidth

Compress VDB sequences, saving up to 100x on size
GPU/CPU compression and decompression
Faster loading from disk & network transfer
Render farm support

Platform: Windows, Linux, macOS

API: DirectX 12, Vulkan, Metal

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